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segunda-feira, 31 de maio de 2010
Plataforma de Algodão para JD 7760
Plantadeira SPC6 de 6 Linhas
domingo, 30 de maio de 2010
BAZUKA SOLLUS 30.000
sábado, 29 de maio de 2010
Carreta para Grama e Silagem Claas Cargos 9600
Roça segura mod
Você odeia quando deixa o trator no piloto automático, e vai mexer em outra coisa, e quando volta, a sua roça tá virado em um carnaval, pois o trator saiu da rota correta, e dai subsolou em tudo menos na roça, esse mod é a salvação. Ele gradeia somente no perímetro determinado pela roça original. Mesmo que a niveladora ou arrado saia da rota, e gradeie fora, não vai estragar a as bordas, pois não vai aparecer as marcas.
Após o feito o download, extraia o conteúdo do arquivo na pasta do jogo:
"C:\Arquivos de Programas\Landwirtschafts-Simulator 2009" e se pedir pra substituir clique em sim. (so 6 kb)
Após o feito o download, extraia o conteúdo do arquivo na pasta do jogo:
"C:\Arquivos de Programas\Landwirtschafts-Simulator 2009" e se pedir pra substituir clique em sim. (so 6 kb)
Giants Editor 4.1.6
Recente lançamento, junto com o Demolition Company, também foi criado um novo editor, o Giants Editor 4.1.6. Essa versão é muito mais completa e traz mais recursos, como edição de particulas (poeira, fumaça) muito melhorada (agora você pode ver a fumaça, pois antes era somente por comandos xml), a escolha da qualidade dos objetos (para pc mais fracos é muito útil), e também uma melhora na qualidade das texturas, a visualização das partes sólidas dos mods (antes tbm não tinha como ver, pois a parte sólida era adicionada por comandos no xml), a visualização de animações em alguns mods, e a movimentação de plantas em tempo real, e mais outras coisas.
Antes de instalar o Giants Editor 4.1.6, desinstale versões anteriores do programa.
Antes de instalar o Giants Editor 4.1.6, desinstale versões anteriores do programa.
4.1.6 (01.04.2010)
------------------
- Added depth blend map object mask
- Added render target viewer
- Added export all with copy
- Added terrain layer edit dialog
- Added error message if terrain weightmap could not be found
- Added copy/paste in once (Shift+C/V) functionality
- Added replace dialog short cut
- Added destruction shape damage
- Improved Terrain and Particle Panel
- Changed bit dialog to save the new value automatically
- Fixed on lost focus behavior of attribute panel
- Fixed replace all with destructible assets issue
- Fixed open in text editor issue (editor)
- Fixed editor attribute panel scale
- Fixed particle edit option on change max particle value
- Fixed particle system panel reset button
- Fixed save as menu option
- Fixed new/undo crash bug
- Fixed replace all with destructible assets issue
- Fixed show dynamics issue (view menu)
- Fixed spline edit gizmo issues (size and rotate)
4.1.5 (02.10.2009)
------------------
- Added secure save feature
- Added grid snapping
- Added spline editing
- Added particle system panel
- Added option to disable particle system wireframe over rendering
- Added option to clear output log (in context menu)
- Added animation panel
- Added navigation meshes
- Added bones visualization
- Fixed CTRL-R issue
- Fixed crash bug when loading old i3ds
- Fixed i3d save (custommap wrap attribute)
- Fixed HUD distance
4.1.4 (18.06.2009)
------------------
- Added reload option
- Added open in text editor feature
- Added multi object translate feature
- Fixed over effect for object manipulation gizmo
- Fixed material emissiveColor with alpha (i3d loading and saving)
4.1.3 (03.04.2009)
------------------
- Added mouse over effect for object manipulation gizmo
- Added reset window layout option
- Removed i3d v1.5 support (use older versions to migrate)
- Fixed issue: Camera is not changed, if an i3d file is imported
.
------------------
- Added depth blend map object mask
- Added render target viewer
- Added export all with copy
- Added terrain layer edit dialog
- Added error message if terrain weightmap could not be found
- Added copy/paste in once (Shift+C/V) functionality
- Added replace dialog short cut
- Added destruction shape damage
- Improved Terrain and Particle Panel
- Changed bit dialog to save the new value automatically
- Fixed on lost focus behavior of attribute panel
- Fixed replace all with destructible assets issue
- Fixed open in text editor issue (editor)
- Fixed editor attribute panel scale
- Fixed particle edit option on change max particle value
- Fixed particle system panel reset button
- Fixed save as menu option
- Fixed new/undo crash bug
- Fixed replace all with destructible assets issue
- Fixed show dynamics issue (view menu)
- Fixed spline edit gizmo issues (size and rotate)
4.1.5 (02.10.2009)
------------------
- Added secure save feature
- Added grid snapping
- Added spline editing
- Added particle system panel
- Added option to disable particle system wireframe over rendering
- Added option to clear output log (in context menu)
- Added animation panel
- Added navigation meshes
- Added bones visualization
- Fixed CTRL-R issue
- Fixed crash bug when loading old i3ds
- Fixed i3d save (custommap wrap attribute)
- Fixed HUD distance
4.1.4 (18.06.2009)
------------------
- Added reload option
- Added open in text editor feature
- Added multi object translate feature
- Fixed over effect for object manipulation gizmo
- Fixed material emissiveColor with alpha (i3d loading and saving)
4.1.3 (03.04.2009)
------------------
- Added mouse over effect for object manipulation gizmo
- Added reset window layout option
- Removed i3d v1.5 support (use older versions to migrate)
- Fixed issue: Camera is not changed, if an i3d file is imported
.